Neue Fertigkeiten für SpaceQuest: Leicht (1W8, 25h), mittel (1W6, 50h) oder schwer (1W4, 100h) lernbar? WISSEN: Archäologie (00) Biologie (00) Chemie (00) Gebräuche High Society (00) Gebräuche Milieu (05) Gebräuche Militär (00) Gebräuche Verwaltung (05) Genetik (00) Geologie (00) Gravitik (00) Historik (20) Mathematik Metallurgie (00) Meteorologie (00) Physik (00) Robotik (00) Schach Xenobiologie (00) KOMMUNIKATION: Menschenkenntnis Geselligkeit Schauspielern Führung HANDHABUNG: Kunst (Billard) Kunst (Skulptur) Kunst (Malen) Fahrzeuge (10) BEWEGUNG Akrobatik (05) Ausweichen (GEx2) Null-g-Kampf (05) Klettern (40) Raumanzug (10) Schwimmen (25) Springen (25) Tanzen HEIMLICHKEIT Schleichen (10) Verstecken (10) WAHRNEHMUNG Beobachten (25) Horchen (25) Spurenlesen (10) Astrogation (00) Computer (10) Elektronik (00) Erste Hilfe (30) Handeln (05) Kampfkunst (00) Kommunikatoren Mechanik (10) Navigation (10) überleben (05) überreden (05) Verkleiden (05) Zensus (00) Handwerk (Landwirtschaft) Handwerk (Juwelier) Handwerk (Steinbearbeitung) Handwerk (Holzbearbeitung) Handwerk (Metallbearbeitung) Handwerk (Kunststoffverarbeitung) Taktik (00) Accounting* (10). Animal Handling (10) - "use and maintain" guarding and hunting beasts. Communications - use and maintain communication devices. Conceal* (15). Construction - of permanent structures, like buildings, etc. (Craft?) Craft (whatever) (10) - a handicraft, trade, occupation. Forgery (00). Gambling (05) = Art (Gambling) ? Intrusion (00) = Locksmith (sort of). Liaison (10) - ability to understand and deal with other groups and cultures. Machinist = Mechanics, a craft. Map (05) = Make maps. Marketing (05) - buy and sell and make money. Medical (05) = Medicine*. Music = Art (Music). Parachute (00) - ... Persuasion* (15). Pickpocket (05) - a skill I'm missing in CoC. Pilot (any aircraft, vessel, spaceship) (00) Research (15) = Library use (sort of!) Riding (05)any animal, perhaps a bike, too?) RCV Operations (00) - control remotely commanded vehicles/weapons/robots. Sensors (00) - operate, diagnose and repair sensors. Service (15) - ability to serve as personal servant/maid, steward. Ship Engineering (00) - operate and maintain ship's engines. Starship Architecture (00) - design of starships Willpower (10) - sort of skill to resist psychological treatments. *=CoC skills plus own language (EDUx5) and foreign languages (00). plus a lot of weapon skills for all hand-to-hand, missile and heavy weapons (such as grenade launchers for example). Handguns (20), SMGs (15), Rifle (25), Shotgun (30), Heavy Weapons (no more than 10). Pilot (thing) divides into quite a lot of subskills, so they should default to each other at half skill, if both are the same class of things, e.g. water vessels, submarines, space ships (no FTL travel), jump ships (with FTL travel).