1920er Regeln

By: Peter Keel (webmaster@discordia.ch)
Copyright: Unknown Copyright Status
NAchladen et.al.
Neue Fertigkeiten für SpaceQuest:

Leicht (1W8, 25h), mittel (1W6, 50h) oder schwer (1W4, 100h) lernbar?

	WISSEN:
	Archäologie (00)
	Biologie (00)
	Chemie (00)
	Gebräuche High Society (00)
	Gebräuche Milieu (05)
	Gebräuche Militär (00)
	Gebräuche Verwaltung (05)
	Genetik (00)
	Geologie (00)
	Gravitik (00)
	Historik (20)
	Mathematik
	Metallurgie (00)
	Meteorologie (00)
	Physik (00)
	Robotik (00)
	Schach
	Xenobiologie (00)

	KOMMUNIKATION:
	Menschenkenntnis
	Geselligkeit
	Schauspielern
	Führung

	HANDHABUNG:
	Kunst (Billard)
	Kunst (Skulptur)
	Kunst (Malen)
	Fahrzeuge (10)

	BEWEGUNG
	Akrobatik (05)
	Ausweichen (GEx2)
	Null-g-Kampf (05)
	Klettern (40)
	Raumanzug (10)
	Schwimmen (25)
	Springen (25)
	Tanzen

	HEIMLICHKEIT
	Schleichen (10)
	Verstecken (10)

	WAHRNEHMUNG
	Beobachten (25)
	Horchen (25)
	Spurenlesen (10)

Astrogation (00)
Computer (10)
Elektronik (00)
Erste Hilfe (30)
Handeln (05)
Kampfkunst (00)
Kommunikatoren
Mechanik (10)
Navigation (10)
überleben (05)
überreden (05)
Verkleiden (05)
Zensus (00)
Handwerk (Landwirtschaft)
Handwerk (Juwelier)
Handwerk (Steinbearbeitung)
Handwerk (Holzbearbeitung)
Handwerk (Metallbearbeitung)
Handwerk (Kunststoffverarbeitung)
Taktik (00)

   Accounting* (10).
   Animal Handling (10) - "use and maintain" guarding and hunting beasts.
   Communications - use and maintain communication devices.
   Conceal* (15).
   Construction - of permanent structures, like buildings, etc. (Craft?)
   Craft (whatever) (10) - a handicraft, trade, occupation.
   Forgery (00).
   Gambling (05) = Art (Gambling) ?
   Intrusion (00) = Locksmith (sort of).
   Liaison (10) - ability to understand and deal with other groups and
     cultures.
   Machinist = Mechanics, a craft.
   Map (05) = Make maps.
   Marketing (05) - buy and sell and make money.
   Medical (05) = Medicine*.
   Music = Art (Music).
   Parachute (00) - ...
   Persuasion* (15).
   Pickpocket (05) - a skill I'm missing in CoC.
   Pilot (any aircraft, vessel, spaceship) (00)
   Research (15) = Library use (sort of!)
   Riding (05)any animal, perhaps a bike, too?)
   RCV Operations (00) - control remotely commanded
     vehicles/weapons/robots.
   Sensors (00) - operate, diagnose and repair sensors.
   Service (15) - ability to serve as personal servant/maid, steward.
   Ship Engineering (00) - operate and maintain ship's engines.
   Starship Architecture (00) - design of starships
   Willpower (10) - sort of skill to resist psychological treatments.

   *=CoC skills
   plus own language (EDUx5) and foreign languages (00).
   plus a lot of weapon skills for all hand-to-hand, missile and heavy
   weapons (such as grenade launchers for example). Handguns (20), SMGs
   (15), Rifle (25), Shotgun (30), Heavy Weapons (no more than 10).

   Pilot (thing) divides into quite a lot of subskills, so they should
   default to each other at half skill, if both are the same class of
   things, e.g. water vessels, submarines, space ships (no FTL travel),
   jump ships (with FTL travel).